How To Flashing colors x28

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How To Flashing colors x28
first, let's make testing easier by setting a starting waypoint close to the enemies as you can see, the enemies flash red when hit you can change the flashing color of an enemy type by selecting it in the project pane this is the color that this type of enemy (worm) will flash when hit let's change it to another color and test. this will affect the color of all enemies of this type ( worm ) now let's see how we can choose the part of the enemy that will get the flashing effect drag the worm enemy to the scene the field under the flashing color holds a reference to the object that will be colored the colored object must be a mesh renderer (3d model), and you can assign it by drag+dropping it into the correct field
you can also assign flashing colors to the enemies directly in the scene. this will only affect this enemy that's all!
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